Some quick and dirty code to reimplement window
switch detection and process name lookup
This commit is contained in:
58
src/main.rs
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58
src/main.rs
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mod pid_to_exe;
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use std::ptr::null_mut;
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use winapi::{
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shared::windef::{HWINEVENTHOOK__, HWND__},
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um::winuser::{
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DispatchMessageW, GetMessageW, GetWindowThreadProcessId, TranslateMessage,
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EVENT_SYSTEM_FOREGROUND, EVENT_SYSTEM_MINIMIZEEND, MSG, WINEVENT_OUTOFCONTEXT,
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WINEVENT_SKIPOWNPROCESS,
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},
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};
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use crate::pid_to_exe::pid_to_exe_path;
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unsafe extern "system" fn win_event_proc(
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_hook: *mut HWINEVENTHOOK__,
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event: u32,
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hwnd: *mut HWND__,
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_id_object: i32,
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_id_child: i32,
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_dw_event_thread: u32,
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_dwms_event_time: u32,
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) {
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if event == EVENT_SYSTEM_FOREGROUND || event == EVENT_SYSTEM_MINIMIZEEND {
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let mut pid: u32 = 0;
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GetWindowThreadProcessId(hwnd, &mut pid);
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println!("{:?}", pid_to_exe_path(pid));
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}
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}
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fn main() {
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unsafe {
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winapi::um::winuser::SetWinEventHook(
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EVENT_SYSTEM_FOREGROUND,
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EVENT_SYSTEM_FOREGROUND,
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null_mut(),
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Some(win_event_proc),
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0,
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0,
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WINEVENT_OUTOFCONTEXT | WINEVENT_SKIPOWNPROCESS,
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);
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winapi::um::winuser::SetWinEventHook(
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EVENT_SYSTEM_MINIMIZEEND,
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EVENT_SYSTEM_MINIMIZEEND,
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null_mut(),
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Some(win_event_proc),
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0,
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0,
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WINEVENT_OUTOFCONTEXT | WINEVENT_SKIPOWNPROCESS,
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);
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let mut msg: MSG = Default::default();
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while GetMessageW(&mut msg, null_mut(), 0, 0) > 0 {
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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}
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}
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